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Yahtzee is a British-born, currently Australian-based writer and gamer with a sweet hat and a chip on his shoulder. When he isn't talking very fast into a headset mic he also designs freeware adventure games and does the occasional feature for Australia's Hyper Magazine

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2) this guy has the personality of someone explaining the terms and conditions of leasing a car...BORING!
I'm not so skeptical about the respawn chambers though. In the end there isn't a huge difference in whether you have to manually reload or the game essentially reloads for you by automatically booting you back a reasonable distance, around how often the average person would quicksave, which probably more or less explains why there's so many of them.
The only real change in game dynamics here is you can keep coming back and slowly whittling down your opponents but in the end whether you want to do that or play the traditional way is up to you because it packs a fully functioning save game system anyway.
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